After checking the project backlog, we're officially behind schedule. As a result, next version of the game is going to delay till at least mid November. The main reason is that we're involved in another time-consuming project we can't abandon right now. Notwithstanding, we'll push as hard as we can to launch new stuff ASAP.
1. Downloads. This split bar chart shows downloads per week.
- The Google's bug we mentioned in the last report has already been fixed so we've updated the last week data.
- With regard to downloads and revenue, the situation seems to improve slightly, but when it comes to the rest of the parameters everything remains steady. At this point we must admit that we're pleasantly surprised because, after eight weeks without new content, we expected to be a little bit worse. In a sense, it feels as if the game promotes itself.
- We're considering moving from weekly to monthly reports because currently there's not enough activity to support a weekly update. The plan is back to the usual frequency once we launch the new version.
So, next update on stats will be published in early November but, in the meantime, drop by this blog from time to time, because we will unveil some details of the next Archer Master.